Hi I’m Ryan

I’m a freelance 3D artist with several years of experience in the media and games industries. For the past six months, I’ve been working independently with a range of clients on projects spanning product visualization, game asset creation, and immersive environment creation for mixed reality.

Previously, I spent three years in the games industry, most recently as Principle 3D artist on the newly announced MR title for Meta Quest, “Project: AEROES”, and before that, developing interactive assets for the VR language-learning game “Noun Town.”

With a strong foundation across the entire 3D pipeline—from concept and modeling to animation, rendering, and engine integration—I’ve created everything from drivable vehicles for open-world games to custom visual content for marketing campaigns. Earlier in my career, I also worked on advertising projects, including a toy line promotion, and provided photography for bands and live venues.

SUPER HYPER MEGA